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Karakuri Ninja mdl 919 "Kuick" →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Machine | 1700 | 1500 |
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. | |||||
password:06276588 | |||||
Average Rating Score | 6.7(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Karakuri Ninja mdl 919 "Kuick" (77 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Karakuri Ninja mdl 919 "Kuick"" card reviews and rating scores
6.7(9) |
|
0% | (0) | ||
77% | (7) | ||
11% | (1) | ||
11% | (1) | ||
0% | (0) |
備長炭18
2020/04/03 23:52
2020/04/03 23:52
9 x 1 = 9
This is Kunoichi, as the name suggests.
In battle, he can revive his GY's Karakuri, so it can be used as a material as it is, but currently, in order to beat the lower class, it is necessary to build and support a suitable specialization, so his Karakuri, which is the main S summon, can be used. level no longer needed.
It can be useful if you focus on the monsters that are left behind, such as links with low stats, or by cutting down the development around Muji, but I don't think it's a card that requires that much effort.
This is Kunoichi, as the name suggests.
In battle, he can revive his GY's Karakuri, so it can be used as a material as it is, but currently, in order to beat the lower class, it is necessary to build and support a suitable specialization, so his Karakuri, which is the main S summon, can be used. level no longer needed.
It can be useful if you focus on the monsters that are left behind, such as links with low stats, or by cutting down the development around Muji, but I don't think it's a card that requires that much effort.
SOUL
2014/07/05 19:26
2014/07/05 19:26
His Karakuri low level attacker with pretty good effects.
When you don't have any other deployment cards, you can use this resurrection effect as a foothold for deployment, expanding your options for mass deployment.
Even though it's going to be the main 2, it's enough if you can draw a lot with no fury, and recently there are tactics like Fergrant and Trishula from Dragosak that can crush the opponent's counterattacks.
As his level 4 non-tuner Karakuri, there are other stable Nisanroku and 818 who can defeat 《Thunder King Rai-Oh》, so it would be good to choose or coexist with them.
When you don't have any other deployment cards, you can use this resurrection effect as a foothold for deployment, expanding your options for mass deployment.
Even though it's going to be the main 2, it's enough if you can draw a lot with no fury, and recently there are tactics like Fergrant and Trishula from Dragosak that can crush the opponent's counterattacks.
As his level 4 non-tuner Karakuri, there are other stable Nisanroku and 818 who can defeat 《Thunder King Rai-Oh》, so it would be good to choose or coexist with them.
アマツカゼ
2014/06/23 17:16
2014/06/23 17:16
Because it has quite a few numbers for both offense and defense, it is strong in battle.
Therefore, the effect can be fully utilized, and it is a card that has a good position in Karakuri.
Synchro with main 2 is enough.
Therefore, the effect can be fully utilized, and it is a card that has a good position in Karakuri.
Synchro with main 2 is enough.
ナル参照
2013/04/09 19:46
2013/04/09 19:46
There was no 6318.
Karakuri's semi-attacker. From GY, I would be even more happy if I could catch Komachi and staff after synchronizing.
excellent attacker.
Casually he becomes the target of Ninjitsu, but you can ignore it.
Karakuri's semi-attacker. From GY, I would be even more happy if I could catch Komachi and staff after synchronizing.
excellent attacker.
Casually he becomes the target of Ninjitsu, but you can ignore it.
ボチヤミサンタイ
2012/11/02 0:18
2012/11/02 0:18
Cards that are very helpful when using Karakuri
It has a similar effect to a certain BF's Shura, but over there is Recruit from his Deck, and here is Reanimate from his GY.
Therefore, we need to fertilize his GY to some extent
It is also highly rated that Karakuri synchro comes out from this one piece.
It has a similar effect to a certain BF's Shura, but over there is Recruit from his Deck, and here is Reanimate from his GY.
Therefore, we need to fertilize his GY to some extent
It is also highly rated that Karakuri synchro comes out from this one piece.
みかんゼリー
2012/07/04 17:39
2012/07/04 17:39
RBI is so-so, but since it can do something like Shura, you can connect to Muji and Muji by Tuner Fishing.
It's also good that it doesn't have to be weak against being hit because it has a decent amount of defensive power.
It's also good that it doesn't have to be weak against being hit because it has a decent amount of defensive power.
スクラップトリトドン
2010/11/12 10:47
2010/11/12 10:47
6318 was sacrificed. Sacrifice 919...
The figure of 1700 feels a little low, but as an attacker it is a compromise.
Unlike the 6318, which is delicious even for Sangan when hit, it has decent defense.
It's also nice to be able to connect to synchro etc. from the effect.
The figure of 1700 feels a little low, but as an attacker it is a compromise.
Unlike the 6318, which is delicious even for Sangan when hit, it has decent defense.
It's also nice to be able to connect to synchro etc. from the effect.
とき
2010/11/11 22:52
2010/11/11 22:52
A long-awaited attacker that was missing from Karakuri. 6318? I wonder what it is.
The effect is also very good, with generals popping out from the GY's staff officers and great generals from the guards.
ATK is a little lacking, but with the help of 《Karakuri Showdown Castle》, it seems to be usable enough.
With the advent of Komachi, there is no longer any need to rely on the resurrection of this card, but it is an excellent card in level 4 Karakuri, and it is still in the adoption range.
The effect is also very good, with generals popping out from the GY's staff officers and great generals from the guards.
ATK is a little lacking, but with the help of 《Karakuri Showdown Castle》, it seems to be usable enough.
With the advent of Komachi, there is no longer any need to rely on the resurrection of this card, but it is an excellent card in level 4 Karakuri, and it is still in the adoption range.
ねこーら
2023/09/09 15:59
2023/09/09 15:59
Decks with "Karakuri Ninja mdl 919 "Kuick""
* is adopted as a key card.
● 2011-12-15 Karakuri tournament runner-up model
● 2013-08-15 Super fast!? Last Minute Cancel Karakuri
● 2013-12-07 Inexpensive and with 15 extras Karakuri
● 2016-03-03 Unity! The unparalleled Twisted General!
● 2012-12-27 Shogun's Karakuri 1kill corps
● 2013-04-30 Karakuri Mecha Phantom Beast
● 2013-05-13 High speed Karakuri
● 2012-11-23 Karakuri Deck
● 2013-02-21 With the Geargia gear he was strengthened by Karakuri!
● 2014-01-29 Karakuri threw down their defenses and entered the final game!
● 2013-10-08 United Ninja
● 2014-07-30 Ninja Trap Trap Ippai
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STORM OF RAGNAROK | STOR-JP028 | 2010-11-13 | Normal |
Ranking and View Num
Rating Score Rank | 6,355 / 13,188 Cards |
---|---|
View Num | 34,558 |
Others
Japanese card name | カラクリ忍者 九壱九 |
---|
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